Sunday, August 31, 2014

2014 Comics Compulstion X Wing Miniatures Game Store Championship Game 4

Good afternoon,

It was down to the last game of the day. So far I was undefeated (not necessarily much to do with me, except that I chose the Falcon!), and now I faced Zane, with...




Arghh! Another Phantom! And this one could...well, read the card. Suffice it to say, he could fly rings around anything when he decloaked.

And away we went.

Again, I held back the A Wing, concentrating my firepower to where I thought that Phantom might end up.



It zoomed right past. So far that only Han could shoot at it, at extreme range, while it was cloaked behind an asteroid. That's six defence dice! Six of them!

Wedge flew over the asteroid unscathed, Han, well, didn't.


Then, once again, Wedge...



...became dust! And once again, I'm pretty sure he only got one shot away before doing so.

Why the grief for Wedge? Oh, that's right...

However, in the confusion, Zane forgot to move Soontir (had it been a friendly I would have let him move it, but, well, seeing this was a competition and all...), which gave the A Wing an opportunity too good to pass up.



Bang! Yay for the A Wing!

And then there were two. On each side. One small and nimble, one large and...not so much. Though the Firespray was more nimble than I was expecting.

And he could fire out his ar...behind him!

Boy, did he start piling on the hurt...



However, the Emperor had made a critical error and the time for our attack has come. Or something like that. Zane K Turned, which meant no focus token for the bounty hunter. And, as Han shoots first...



Bang!

Whew, the Falcon was down to just two hull points...

Then the race was on. Could Zane take out the Falcon?




Ah, no. Though he came really close - the Falcon was down to just one hull point at the end.

And that was the end of that. Four games, four wins, a wee plaque (and Z-95 Headhunter), and a great time was had by all.

Thanks guys!

Nick

Saturday, August 30, 2014

Crossfire Practice

Good afternoon,

We interrupt this X Wing feast (and a feast it is) to bring you a taster of an upcoming battle report of a Crossfire game Mark and I had last night as practice for participating (I hope) in Operation Crossfire.


Mark and I threw down some terrain and away we went. Actual report to follow, when I can upload the pics from work without having Matthew moan is bum off about my hogging of the internet pipe here at home - uploads seem to be much fatter than downloads.



My copy of the rules are actually a PDF of the proposed Great War version (identical except for the [missing] vehicle stats) and scans of Stan's vehicle tables, all of which needed my computer to access, and, as the battery was flat on my Tablet PC (brilliant wee thing that it is) after a long day at school, and I couldn't be bothered fishing it out and plugging it in, the game was all run from memory up until I remembered and retrieved my printed quick reference sheet.
"Smoke is successfully landed on 4+ on 1D6, 3"/81mm have three smoke stands, that 2" has two; if you can see it, you can shoot at it, 3d6 for rifles, 4d6 for HMGs, minus a die for cover, you need 5s and 6s to pin, two hits to supress, three to destroy outright or another suppression on a suppression; your initiatives last until your opponent manages to stop you with a suppression or you fail to supress/rally something yourself; close combat one die for each element touching, +1 for a PC, +2 for a CC, highest wins."
Great game system.

Nick

2014 Comics Compulsion X Wing Miniatures Game Store Championship Game 3

Good morning,

And so onto game 3. As I was still undefeated, and had so far only lost 17 points of A Wing twice, I was able to stay at the top table. Cool!

This time I was up against Andy who was flying something I had yet to come up against, and was kinda dreading...a Tie Phantom. Piloted by "Whisper" another of the Empires female pilots.

 
Just look at those stats! Four, count 'em four attack dice! That's five at range one! Arghh! And when she's cloaked she can add another two defence dice. As well as adding a straight two manoeuvre template either to the front or to the side before doing her dial move when she decloaks. This thing is a monster!

So, with some trepidation on my part, we got into it.


This time I tried to keep the A Wing close to see if he couldn't live a little longer.


However, Andy aims straight for Wedge, who, although shooting first...



...disappeared really early in the game!


Still...



...those first shots from Wedge did have an effect on Soontir. Han just had to gently push him over the edge.

Then everyone stared picking on the Falcon.


But again, in a display of some team effort...



...the A Wing was able to finish off Han's good work on the Phantom.

It's a bit of a glass cannon (did I mention that it's got four attack dice?), but man can it move!

Which just left Turr Phennir.





Who was finished off by the A Wing. Again. I should really give this guy a name...

Huzzah!

That was a cool game. Thanks Andy,

Nick

Thursday, August 28, 2014

2014 Comic Compulsion X Wing Miniatures Game Store Championship Game 2

Good evening,

So, Game 1 won (against expectations), and, since I had just lost my A Wing (poor fellow) @ 17 pts, I was, well, promoted to the top table. With Neil. Cool!

Neil was running a classic New Hope list - two X Wings escorting two Y Wings. Specifically...
  • Dutch Vander with an ion cannon
  • a Gold Squadron Y Wing with an R5 astromech droid
  • Garven Dries in an X Wing
  • and a Rookie X Wing pilot
So we set up and away we went.


After a couple of passes with the Falcon, taking little chunks off the Gold Squadron Y Wing...




....Wedge was able to deliver the coup de grace.

However...


...Neil took notice of my poor wee A Wing, just sitting there, waiting to, well, ok, vaporise a passing Y Wing...


...and did the vaporising afore hand.

And then Wedge took a wrong turn. Literally. I meant to turn the dial to the left, instead I turned him to the right. Bother!


Just in time to get to get ionized.


Bother!

Still, Han flew to the rescue and managed to pile hurt onto Dutch, inflicting a critical hit which disabled his secondary weapon - his ion canon. Sweet!


Then the Rookie flew just a little too close to the Falcon, and...



...whammo!

With the ion canon out of the game, Wedge got a bit more room to breathe.


Finally...



...Dutch's hull gave out.

Which just left Wedge...



...to take out Garvin. So to speak.

And that was Game 2.

Thanks Neil, the banter and pop culture references really made the game.

Nick